ai_dbg_brain off
ai_dbg_frustum off
ai_dbg_motion off
ai_debug off
unbindall
bind quit kESCAPE
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind wpn_6 k6
bind wpn_7 k7
bind wpn_8 k8
bind wpn_9 k9
bind scores kTAB
bind wpn_next kQ
bind forward kW
bind use kE
bind wpn_reload kR
bind repair kP
bind crouch kLCONTROL
bind lstrafe kA
bind back kS
bind rstrafe kD
bind drop kF
bind console kGRAVE
bind accel kLSHIFT
bind binoculars kB
bind jump kSPACE
bind cam_1 kF1
bind cam_2 kF2
bind cam_3 kF3
bind cam_4 kF4
bind cam_zoom_out kSUBTRACT
bind cam_zoom_in kADD
bind screenshot kF12
bind up kUP
bind left kLEFT
bind right kRIGHT
bind down kDOWN
bind wpn_fire mouse1
bind wpn_zoom mouse2
cam_inert 0.21
cam_slide_inert 0.25
cl_act_depth 6
cl_act_stuck_depth 6
eff_glow on
eff_sun_glare on
g_always_run on
g_god off
hud_crosshair on
hud_crosshair_dist off
hud_draw on
hud_fov 0.5
hud_info on
hud_weapon on
mouse_invert off
mouse_sens 0.21
mt_input off
mt_physics off
mt_sheduler 2000
mt_sound on
net_cl_pending_lim 3
net_cl_update_rate 50
net_name player
net_port 5445
net_sv_pending_lim 3
net_sv_update_rate 50
ph_fps 100
ph_gravity 20.
ph_squeeze_velocity 0.5
rs_anisotropic off
rs_antialias off
rs_c_brightness 1.
rs_c_contrast 1.
rs_c_gamma 1.
rs_clear_bb off
rs_compress_lmaps off
rs_d_tree_w_amp 0.02
rs_d_tree_w_rot 10.
rs_d_tree_w_speed 1.
rs_d_tree_wave 0.100000,0.010000,0.110000
rs_detail on
rs_detail_density 0.15
rs_detail_l_ambient 0.9
rs_detail_l_aniso 0.1001
rs_detail_w_rot1 30.
rs_detail_w_rot2 1.
rs_detail_w_speed 2.
rs_fullscreen on
rs_geometry_lod 1.
rs_glows_per_frame 12
rs_ib_size 512
rs_max_fps 200.
rs_min_fps 20.
rs_no_v_sync on
rs_occlusion on
rs_postprocess on
rs_refresh_60hz off
rs_renormalize off
rs_sh_blur 0
rs_skeleton_update 32
rs_ssa_discard 4.
rs_ssa_dontsort 32.
rs_ssa_hzb_vs_tex 512.
rs_ssa_lod_a 64.
rs_ssa_lod_b 48.
rs_stats off
rs_supersample 4
rs_triplebuffer off
rs_vb_size 1024
rs_warm_hzb off
rs_wireframe off
snd_cull 0.01
snd_doppler 0.3
snd_freq 22khz
snd_model Default
snd_occlusion on
snd_occlusion_scale 0.85
snd_relaxtime 15
snd_rolloff 0.3
snd_volume_eff 1.
snd_volume_master 0.
snd_volume_music 0.7
texture_lod 0
vid_bpp 32
vid_mode 800x600
