[environment]
env0                     = 0.000, 0.000, 0.000, 0.325, 0.306, 0.353, 0.500, 150.000, 1.000, 1.000, 1.000, 1.000
sky                      = $sky.ogf
suns                     = light_0000
 
[light_0000]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flares                   = on
gradient                 = on
gradient_opacity         = 0.700
gradient_radius          = 1.000
gradient_texture         = fx\fx_gradient.tga
source                   = on
source_radius            = 0.150
source_texture           = fx\fx_sun.tga
sun_color                = 255, 216, 140
sun_dir                  = 0.610, -0.396, 0.686
 
[sound_environment]
;soundenvironment
 
[static_sounds]
;sounds
 
